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Fictional video game character

Fictional character

Pyramid Head
Silent Hill grapheme
A screenshot of a painting featured in a video game; a pale-skinned, spear-wielding, and muscular monster with a bloodstained, and rusty, triangular head stands in the center, surrounded by caged humanoids.

Pyramid Head as he appears in Silent Loma 2

Beginning game Silent Hill 2
Designed by Masahiro Ito
Portrayed by Roberto Campanella

Pyramid Head (also known as "Ruby-red Pyramid Matter" ( 赤い三角頭 , Akai Sankakutō ),[1] "Red Pyramid", Sankaku Atama ( 三角頭 , lit. "Triangle Head") [2] is a fictional character from the Silent Loma series of survival horror video games published by Konami.

Introduced in the 2001 installment Silent Hill ii, they are a type of monster that serve as master antagonists as they stem James Sunderland, the primary thespian graphic symbol, who comes to the town of Silent Hill afterward receiving a letter from his deceased wife, Mary. The Silent Hill series, particularly the 2d installment, often utilizes psychology and symbolism: Pyramid Head represents James' wish to be punished for Mary's expiry. Masahiro Ito, the designer of Silent Hill 2 'southward monsters, created the character because he wanted "a monster with a subconscious face up".[3] Known for its big triangular helmet that conceals his head, Pyramid Caput lacks a vocalization, a visible face, and their appearance stems from the town'south past as a place of execution.

Information technology has since appeared in the 2006 film Silent Loma as "Red Pyramid", in the 2007 start-person shooter Silent Hill: The Arcade as a boss, and in the fifth installment of the series, Silent Hill: Homecoming, as the "Apparition". He has also made an appearance exterior of the Silent Colina series as a selectable grapheme in the 2008 Nintendo DS title New International Runway & Field, Super Bomberman R, and was added every bit a playable character in 2020, in the video game Dead by Daylight. Positively received in Silent Hill two for his office every bit an element of James' psyche, he has been cited by reviewers as an iconic villain of the series and office of Silent Colina two 'due south entreatment.

Concept and design [edit]

A monster with a concealed face was the concept behind Pyramid Caput'due south pattern; Ito rejected his initial sketch (left), which resembled a masked human, and gave the creature a pyramid-shaped helmet (right).[3]

Ito wanted to create "a monster with a hidden face", but became unhappy with his designs, which resembled humans wearing masks. He and then drew a monster with a pyramid-shaped helmet.[3] According to Ito, the triangle'due south precipitous correct and astute angles suggest the possibility of pain.[3] Of the creatures that appear in Silent Hill 2, only Pyramid Head features an "overtly masculine" appearance.[4] He resembles a pale, muscular man covered with a white, blood-soaked robe reminiscent of a butcher'southward smock. He does non speak, just grunts and moans painfully.[iv] His most outstanding feature is his large scarlet, triangular helmet.[note 1] His weapons consist of the deadly and heavy Slap-up Pocketknife,[6] which the thespian can find and use for the residue of the game,[7] and subsequently a spear.[8] As a German World War II tank enthusiast, Ito was inspired by the lower hull of the King Tiger heavy tank when designing the edges of the character's helmet; other war machine vehicles from that region and era informed design elements too.[nine] [ten]

Co-ordinate to Konami'southward Lost Memories, his advent was a variation of the outfits of the executioners from the fictional history of the town. They wore scarlet hoods and ceremonial robes to make themselves like to Valtiel,[11] a monster who appears in Silent Hill 3.[12] Like Valtiel, Pyramid Head dresses in gloves and stitched cloth and pursues the game'due south chief protagonist.[11] According to Silent Loma 2 's character designer Takayoshi Sato, he appears as a "distorted memory of the executioners" and of the boondocks's by as a identify of execution.[four] [xiii]

Christophe Gans, the manager of the picture adaptation of Silent Hill, suggested that Pyramid Head "was i of the executioners in the original history of the town" and "at that place is non 1 particular or exclusive manifestation of him as an entity."[14]

Appearances [edit]

In video games [edit]

In Silent Hill two, after receiving a alphabetic character from his deceased wife, Mary, and arriving in the foggy boondocks of Silent Hill to search for her, the game'south protagonist and primary player character, James Sunderland, encounters Pyramid Head several times over the course of the game. He first appears from behind a gate, making no try to attack James. Later, in an apartment, James walks in on Pyramid Head killing two Mannequins—creatures fabricated of ii sets of feminine hips and legs. Terrified, James hides in a closet and watches while Pyramid Head stands directly outside of it before leaving. When James asks some other graphic symbol, Eddie, about the monster, Eddie denies knowing almost Pyramid Caput.[15] Later, virtually a flooded stairway, James witnesses Pyramid Caput choking out another monster, and Pyramid Head attempts to kill him, causing a boss fight. After a few minutes, sirens sound in the distance and Pyramid Head descends the stairway and disappears. James does not meet him once more until in Brookhaven Hospital, where Pyramid Caput knocks him through a safety railing and he falls, sustaining injuries. Pyramid Head does non pursue him or go on the attack. Later, he stalks James' companion Maria, who closely resembles his wife Mary, through a lengthy corridor. Every bit James flees into an elevator, the doors shut before she can join him. He struggles to open the doors to save her, but Pyramid Caput kills her.[16] However, in the labyrinth beneath Toluca Prison, James finds her alive and unharmed in a locked cell.[17] Before trying to seduce him, she reminisces almost a trip that just he and Mary took to a hotel in Silent Loma. He leaves, promising to find a mode to free her, and discovers that Pyramid Head walks a corridor nearby, now carrying a spear. After, James reaches Maria'due south side of the cell, but finds her dead. Pyramid Head makes his concluding advent just before the terminal boss, where two Pyramid Heads have part in the encounter. They impale Maria yet again and, later on pursuing James around the room for a while, both commit suicide.

Pyramid Head, under the new moniker "Bogeyman", makes a pregnant appearance in 2008 installment Silent Hill Homecoming, but his role is limited to non-interactive scenes,[eighteen] appearing only twice to the game's main protagonist Alex Shepherd (once in the Grand Hotel in Silent Hill and, much afterwards, in a church building, where he executes Alex'southward male parent by splitting him in half).[19] [20] His concluding appearance is in a possible ending to the game: Alex wakes up in a wheelchair as two Pyramid Heads appear, each with office of a helmet, which they employ to turn Alex into one of them. After this catastrophe is played, the role player obtains the Apparition's costume for Alex to vesture.[21] Mindful of Pyramid Caput'south role in Silent Hill 2, the developers chose to include him as "the embodiment of a myth [that] parents started to keep the children out of trouble" and "the accretion of the activities going on in the town of Shepherd'southward Glen."[22]

Pyramid Head appears every bit a dominate in the 2007 first-person shooter Silent Loma: The Arcade,[23] besides as Silent Hill: The Escape, but with a composite design with the Butcher, and as a super-deformed selectable character in the 2008 Nintendo DS title New International Track & Field, an installment of the Runway & Field series, another spin-off Krazy Kart Racing alongside Robbie the Rabbit, and in 2017'due south Super Bomberman R as Pyramid Bomber, alongside Simon Belmont from the Castlevania series, and Gradius's Vic Viper.[24] [25] The 2007 game Silent Hill Origins as well included a similar monster named "The Butcher",[26] [27] whom the protagonist occasionally encounters killing other monsters (unlike other versions of Pyramid Caput, the Butcher can and must exist fought and killed in combat) and a painting of Pyramid Head is seen in the called-for house of Alessa.[28] In the 2012 installment Silent Colina: Downpour, Pyramid Head makes a cameo appearance in the "Surprise!" ending, along with diverse other characters from the franchise. Pyramid Head's most contempo appearance was in 2012's Silent Hill: Volume of Memories, where he is a monster that tin spawn randomly to fight the player. Pyramid Head also appeared as a costume for the Playstation Home.

Pyramid Head was included as a purchasable killer for the survival horror game Dead by Daylight. His title is "The Executioner", a nod to his past as the executioner of Silent Hill.[29] Pyramid Caput also makes a cameo advent in the PlayStation 5 game Astro'southward Playroom.[thirty]

In other media [edit]

"The big alter in Red Pyramid for me was not his head as much equally his body. In the game, he has a very deformed body almost a hunchback. Instead we decided to brand him a tall, powerful graphic symbol a little like the Warrior God in Stargate that Patrick Tatopoulos created. Why? Because for me there is a fiddling of Anibus [sic], the Egyptian God of Death in the Cherry-red Pyramid."

—Christophe Gans[2]

Pyramid Caput makes an appearance in the 2006 film adaptation of Silent Hill every bit "Scarlet Pyramid", and is portrayed by Roberto Campanella. In the picture show, the psyches of the female characters shaped the graphic symbol'southward concrete appearance.[14] Gans claimed that replicating the character's head exactly and having the actor move while wearing it proved to be impractical; he noted that, despite the name, Pyramid Head actually wore "a bowl" instead of a triangle-shaped helmet.[two] Scarlet Pyramid's sword and helmet were constructed out of lightweight material painted to announced heavy.[31] For the role, Campanella wore a "five-part prosthetic"; information technology took two-and-a-half to three hours to get him into costume and make-up.[31] His boots had a hidden 15-inch (38 cm) sole which made him but nether 7 feet (two.i m) tall.[31] Patrick Tatopoulos, who worked on the make-up effects and monsters, enjoyed the project of designing the character. According to him, Red Pyramid serves equally a symbol of the boondocks'due south darkness and harbinger of its changed character.[32] Gans considered the monsters of the movie "a mockery of human beings", and commented: "The real monsters are the people, the cultists who tortured Alessa. When I approached the movie, I knew that it was impossible to stand for the monsters as simply beasts that jump on you."[33]

In the 2012 film Silent Colina: Revelation, the Pyramid Head, once more portrayed by Roberto Campanella,[34] is both a monster and a guardian. More than one time, it saves Sharon from the forces of Silent Hill. This is explained by its loyalty to Alessa: since Heather is the good half of Alessa's soul, it sees them as the aforementioned beingness and is thus bound to protect both from impairment. Pyramid Caput is as well seen controlling the carousel where Heather and Alessa face up off against each other, then it kills the cult leader Claudia Wolf afterwards the amulet shows her inner, monstrous nature.[35]

He also makes a cameo appearance in the 2008 Silent Hill comic book Sinner's Reward, published past IDW Publishing. The writer, Tom Waltz, later said he regretted the cameo, which only functioned as fan service.[36] To him, Pyramid Head is a psychological construct created for James; however, he stated that: "At the aforementioned time, I don't think that ruined the comic. Some people really liked it. To some people, Pyramid Head should be in all the stories because they do like him."[36] Additionally, the character was portrayed from October 2 to 31, 2009, in the haunted attraction Sinister Pointe, based on Silent Hill, in Orangish County, California, The states.[37] [38]

Analysis [edit]

"I was weak. That's why I needed y'all... Needed someone to punish me for my sins..."

—James Sunderland, Silent Hill 2

The Silent Hill series uses symbolism and psychology; the town of Silent Loma draws upon the psyche of its visitors, ultimately creating an "otherworld," a twisting of reality that manifests delusions and elements of their subconscious minds, varying from character to character.[39] Specifically, in the case of Silent Colina 2's primary player graphic symbol James Sunderland, the version of the town he explores is influenced by him. Many of the monsters that roam the boondocks symbolize his guilt, wish for punishment, for his married woman's iii-year-long disease,[39] and cease to exist after James comes to terms with the fact that he killed his wife Mary, partially to terminate her suffering and partially out of resentment and frustration.[39] [40] James knew she had a terminal disease,[41] which has been speculated to exist cancer,[42] and he often read medical textbooks, searching for something to aid her.[43] During her final days alive, she became physically repulsive as a result of the illness and treated James abusively, ordering him to get out one moment and begging him to comfort her the next.[44] The noesis of her final illness caused her to become angry and to injure her loved ones, peculiarly James, and it pained him to visit her in the hospital.[45] Pyramid Head functions as an executioner of Maria, a delusion of James' who strongly resembles Mary.[46] Through Maria's repeated deaths, Pyramid Head reminds James of Mary's expiry and causes him to experience guilt and suffering.[16] [47] His appearance equally an executioner stems from a picture that James saw while visiting the town three years ago with Mary.[47]

Reviewers accept suggested various interpretations. Co-ordinate to Christina González of The Escapist, Pyramid Caput acts equally "judgement personified, a dark butcher," and "James' masochistic delusion" which punishes him for Mary's decease.[42] Ken Gagne of Computerworld suggested that the monster "represents James' acrimony and guilt."[8] A critic for IGN, Jesse Schedeen, considered Pyramid Head's role throughout the Silent Colina series to exist "a manifestation of a person's guilt", commenting: "Pyramid Head is just there to aid you serve your penance in the nigh painful and grotesque way possible."[48]

Reception [edit]

Critical reaction to Pyramid Caput has been favorable because of his distinctive advent and role as an element of James' psyche. Critics cite him as an iconic villain of the Silent Colina series,[49] [fifty] [51] [52] a favorite amidst fans,[49] and part of the appeal of Silent Hill 2.[49] [53] [54] GameSpot compared Pyramid Head's appearance to Leatherface, the main adversary of The Texas Chainsaw Massacre series of slasher films, and found him the most terrifying monster in Silent Colina 2.[55] Computerworld named Pyramid Head every bit 1 of the most terrifying villains in computer and video games.[eight] GamesRadar interpreted the scene in which he kills the two other monsters as rape and called it unsettling, since the bailiwick of rape is not often tackled in video games,[56] and disliked the final battle with him because of how anti-climactic it was, in comparison with his role throughout the balance of the game.[7] Red Balderdash stated Pyramid Head is "the stuff of nightmares in video games, quite literally. Pyramid Caput has terrorized game audiences and fans of the Silent Loma franchise for years."[57] In 2011, Empire ranked him as the 41st-greatest video game character.[58] In 2021, Rachel Weber of GamesRadar ranked Pyramid Head as 31st of their "50 iconic video game characters."[59]

GameDaily ranked Pyramid Head first on their 2008 list of the scariest video game monsters.[60] GamesRadar listed him as one of the 25 best new characters of the decade and ranked him second on its 2009 list of the scariest video game villains, calling him the "most horrifying character ever to take a cult post-obit".[49] In a 2009 retrospective on the survival horror genre, IGN noted that Silent Hill two incorporated "a 'stalker' element like to Clock Tower and Resident Evil three," and wrote: "To this day, Pyramid Head is remembered as one of gaming'due south most frightening villains."[62] IGN also described Pyramid Caput as ane of their favorite video game monsters of all fourth dimension, stating that "Pyramid Head is no stranger to IGN Stars lately, having shown upwards in several contempo character countdowns. There'southward just something about Halloween that makes the states go all gushy for this horrific monster."[63] PlayStation Universe ranked him as the start on their 2009 list of the scariest monster "to infest a Sony platform", also noting his "prolific reputation equally 1 of video game's well-nigh fearsome monsters."[64] In 2010, Pyramid Head was named every bit the scariest character in video game history by Joystick Division, who added that "being chased past him in Silent Colina 2 ranks with all of the scariest moments in video gaming history."[65] UGO.com ranked him as number 1 on their 2011 listing of the scariest characters in video games, commenting he is "too mainstream to exist all that scary, except he'due south all the same really super scary."[66] In 2012, PlayStation Official Mag included him on their lists of the biggest freaks and scariest characters in the PlayStation games, commenting: "Ol' Metal Tiptop is easily the best thing well-nigh Silent Loma – and maybe even survival horror in full general – completely encapsulating that intoxicating dread of knowing that it's not if you'll fight him, simply when."[67] [68] That same year, FHM included him on their list of ten scariest game characters ever;[69] on the list of the "coolest" video game villains by Complex, Pyramid Head placed as 15th.[seventy] GamesRadar too praised Pyramid Head'southward role as an antagonist, putting him in their 2013 list of the all-time villains in video game history at number 18.[71] GamesRadar staff described Pyramid Head every bit the all-time villain in video games, stating that "Silent Hill ii is ultimately an introspective journeying virtually fighting personal demons, but you take a much more than existent threat in Pyramid Caput."[72]

His appearances outside Silent Colina 2 have received mixed critical reaction. Critics mostly agreed that Pyramid Head'southward appearance in Homecoming struck them as fan service, though Chris Hudak of GameRevolution called it "damned effectively-employed."[73] [74] [75] Masahiro Ito commented that Pyramid Caput was designed specifically for James' story in Silent Hill 2, and that, if he were to make another Silent Hill game, he would either non use Pyramid Head again or impale him off entirely in the opening scene.[76] Film critics commented on his role in the film adaption, with several finding him disturbing.[77] [78] DVD Reviews praised Campanella'due south portrayal of Pyramid Head and some other monster, writing: "These are without a doubt some of the almost striking bogeymen that I take seen on screen in a long fourth dimension."[79] His appearance in New International Track & Field received mixed critical reaction. GameDaily disliked information technology, finding information technology bad-mannered that a grapheme similar Pyramid Head was competing in sporting events with characters like Frogger and Sparkster,[24] while The Escapist called it enjoyable and "hilarious".[fourscore]

See also [edit]

  • Scissorman, the identity of similar characters in the Clock Belfry survival horror video game series
  • Nemesis, a similar character in the Resident Evil survival horror video game series

Notes [edit]

  1. ^ While Ito designed the monster to have a pyramid-shaped helmet,[3] i of the potential endings to Silent Hill Homecoming re-imagines it lined with spikes on the within that is put on the player character to turn him into a Pyramid Head (or Bogeyman, equally the monster is referred to in Homecoming).[5]

References [edit]

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  2. ^ a b c Gans, Christophe (March 15, 2006). "On Adapting Silent Hill Lore, The Reddish Pyramid, and Using "Centralia" as a Temp Flick Title". Sony Pictures Digital Inc. Archived from the original on Feb thirteen, 2010. Retrieved March 14, 2010.
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  4. ^ a b c González, Christina (August 28, 2007). "The Escapist: Seeing Red: The Repulsive Allure of Pyramid Head". The Escapist. Themis Group. p. 1. Retrieved Baronial 4, 2010.
  5. ^ Double Helix Games (September 30, 2008). Silent Colina Homecoming. Konami Digital Entertainment, Inc. Level/area: Boogeyman catastrophe.
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  8. ^ a b c Gagne, Ken (September 16, 2008). "You can run, but y'all'll only die tired: Gaming'due south 'baddest' villains". Computerworld. Computerworld Inc. Archived from the original on December 31, 2013. Retrieved September xvi, 2008.
  9. ^ Ito, Masahiro [@adsk4] (May 24, 2017). "Edges of Pyramid Head'south helmet is inspired by skirt of lower hull of German tank 'Rex Tiger' in WW2. Aye, I'm WW2 German tank enthusiast" (Tweet). Archived from the original on January twenty, 2019. Retrieved Jan xx, 2019 – via Twitter.
  10. ^ Ito, Masahiro [@adsk4] (May 24, 2017). "The design of Pyramid Head is influenced by an avant‐garde like this. It'southward a German language experimental ramjet-powered interceptor designed in 1944" (Tweet). Archived from the original on January 20, 2019. Retrieved Jan 20, 2019 – via Twitter.
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  16. ^ a b Konami Computer Amusement Tokyo, Inc (September 21, 2001). Silent Hill two (PlayStation 2). Konami of America, Inc. James: Maria's dead. I couldn't protect her. Once once again, I couldn't do annihilation to help. [...] Mary... What... What should I practice? Are y'all... really waiting somewhere for me? Or is this your way of taking...
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  41. ^ Konami Computer Entertainment Tokyo, Inc (September 21, 2001). Silent Hill 2 (PlayStation ii). Konami of America, Inc. James: Mary'due south going to die...? You... y'all must be joking! / Doctor: I'thousand very sorry. [...] As her doctor, I hope that I'll do what I tin can. But... there's still no constructive treatment for her condition. / James: How long does she accept? / Doctor: I'chiliad afraid I'm not sure. three years at most... Mayhap vi months...
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  44. ^ Konami Computer Entertainment Tokyo, Inc (September 21, 2001). Silent Hill 2 (PlayStation 2). Konami of America, Inc. Mary: Between the illness and the drugs, I wait like a monster. Well what are yous looking at? Become the hell out of here. Exit me alone already! [...] Are you still here? I told you to become! Are you lot deaf?! Don't come back! James... Wait... Please, don't become... Stay with me. Don't leave me alone. I didn't hateful what I said. Please, James... Tell me I'll be okay. Tell me I'm not going to die. Help me...
  45. ^ Konami Estimator Entertainment Tokyo, Inc (September 21, 2001). Silent Hill 2 (PlayStation 2). Konami of America, Inc. Mary's letter: Whenever yous come see me, I tin can tell how hard it is on you...I don't know if yous hate me or compassion me... Or maybe I simply disgust you... I'thou sorry near that. When I first learned that I was going to die, I simply didn't want to accept it. I was so angry all the time and I struck out at everyone I loved most. Specially you, James.
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Further reading [edit]

  • Alexander, Leigh (July xix, 2007). "Cavalcade: The Aberrant Gamer - 'Sundering the Mind'". GameSetWatch.
  • Rusch, Doris C. (March ten, 2009). Davidson, Drew (ed.). Staring Into The Completeness – A Close Reading of Silent Hill 2. Well Played ane.0: Video Games, Value and Meaning. Pittsburgh: ETC-Press. ISBN978-0-557-06975-0. OCLC 429229240. Archived from the original on October sixteen, 2009.

External links [edit]

  • Silent Colina 2 official website (in Japanese)

bettsskeethe.blogspot.com

Source: https://en.wikipedia.org/wiki/Pyramid_Head